Constructor

new()

Variables

@:value(0xFF000000)fogColor:FlxColor = 0xFF000000

@:value(1)fogStart:Float = 1

@:value(10)fogEnd:Float = 10

@:value(0xFFFFFFFF)ambientLight:FlxColor = 0xFFFFFFFF

@:value(new Vector2())skyOffset:Vector2 = new Vector2()

Methods

setEnvironment(material:FoxMaterial, shader:FoxShader, camera:FoxCamera):Void

destroy():Void