new()
@:value(0xFF000000)fogColor:FlxColor = 0xFF000000
@:value(1)fogStart:Float = 1
@:value(10)fogEnd:Float = 10
@:value(0xFFFFFFFF)ambientLight:FlxColor = 0xFFFFFFFF
@:value(new Vector2())skyOffset:Vector2 = new Vector2()
skyTexture:FoxTexture
setEnvironment(material:FoxMaterial, shader:FoxShader, camera:FoxCamera):Void
destroy():Void