class FoxBasic
package foxlite
extended by FoxAnimationBlender, FoxAnimationLinker, FoxTypedGroup, FoxObject
Constructor
Variables
animation:FoxAnimationPlayer
An animation controller for this basic. Although properties have to be manually linked, this is intended to be a general-purpose animator for this object
Methods
draw(camera:FoxCamera):Void
Intended for transforms, actual drawing happens in the camera render pass
pushDrawData(scene:FoxScene):Void
This function gets called when the scene starts building draw groups.
It should call the scene's addToDrawGroups() function for every drawable of this object.
Override this with your custom draw data function.
Note: Internal use only, it is a performance critical operation, keep it fast.