This group accepts FoxObject exclusively for parent transform
Think of it as being a layer you can move, and other objects will move with it inside
Constructor
Variables
Methods
setOrder(member:FoxObject, index:Int = -1):FoxObject
Changes the index of a member so it's processed before or after other members
If index is smaller than 0, the member will move to the start of the list.
If the index exceeds member count, the member will move to the end of the list.
Note: If there index is a free null space, the object will occupy it.
Note 2: This doesn't affect anything visually aside from transformations, if you want members to show over other members, configure their materials or render passes