Static variables

@:value(0)staticfinalinlineread onlyMIPLINEAR:Int = 0

Select the two closest MIP levels and linearly blend between them (the highest quality mode, but has some performance cost).

@:value(1)staticfinalinlineread onlyMIPNEAREST:Int = 1

Use the nearest neighbor metric to select MIP levels (the fastest rendering method).

@:value(2)staticfinalinlineread onlyMIPNONE:Int = 2

Always use the top level texture (has a performance penalty when downscaling).

Static methods

@:fromstaticfromString(type:String):FoxMipFilter

@:tostatictoString(type:FoxMipFilter):String