Static variables
staticfinalinlineread onlyANISOTROPIC16X:Int = 0
Use anisotropic filter with radio 16 when upsampling textures
staticfinalinlineread onlyANISOTROPIC2X:Int = 1
Use anisotropic filter with radio 2 when upsampling textures
staticfinalinlineread onlyANISOTROPIC4X:Int = 2
Use anisotropic filter with radio 4 when upsampling textures
staticfinalinlineread onlyANISOTROPIC8X:Int = 3
Use anisotropic filter with radio 8 when upsampling textures
staticfinalinlineread onlyLINEAR:Int = 4
Use linear interpolation when upsampling textures (gives a smooth, blurry look).
staticfinalinlineread onlyNEAREST:Int = 5
Use nearest neighbor sampling when upsampling textures (gives a pixelated, sharp mosaic look).