Static variables

@:value(0)staticfinalinlineread onlyCLAMP:Int = 0

Clamp texture coordinates outside the 0..1 range.

The function is x = max(min(x,0),1)

@:value(1)staticfinalinlineread onlyCLAMP_U_REPEAT_V:Int = 1

Clamp in U axis but Repeat in V axis.

@:value(2)staticfinalinlineread onlyREPEAT:Int = 2

Repeat (tile) texture coordinates outside the 0..1 range.

The function is x = x<0?1.0-frac(abs(x)):frac(x)

@:value(3)staticfinalinlineread onlyREPEAT_U_CLAMP_V:Int = 3

Repeat in U axis but Clamp in V axis.

@:value(4)staticfinalinlineread onlyMIRROR:Int = 4

Mirror repeat texture coordinates so they go between 0 and 1 back and forth outside the 0..1 range.

The function is x = 1.0-abs( x % 2 - 1.0 )

@:value(5)staticfinalinlineread onlyMIRROR_U_CLAMP_V:Int = 5

@:value(6)staticfinalinlineread onlyCLAMP_U_MIRROR_V:Int = 6

@:value(7)staticfinalinlineread onlyMIRROR_U_REPEAT_V:Int = 7

@:value(8)staticfinalinlineread onlyREPEAT_U_MIRROR_V:Int = 8

Static methods

@:fromstaticfromString(type:String):FoxWrapMode

@:tostatictoString(type:FoxWrapMode):String