Static variables
staticfinalinlineread onlyCLAMP:Int = 0
Clamp texture coordinates outside the 0..1 range.
The function is x = max(min(x,0),1)
staticfinalinlineread onlyREPEAT:Int = 2
Repeat (tile) texture coordinates outside the 0..1 range.
The function is x = x<0?1.0-frac(abs(x)):frac(x)
staticfinalinlineread onlyMIRROR:Int = 4
Mirror repeat texture coordinates so they go between 0 and 1 back and forth outside the 0..1 range.
The function is x = 1.0-abs( x % 2 - 1.0 )