Like FoxScene, but it only updates a FoxGroup (no rendering ever happens).

Use this if you only want classes that require updating by foxlite (such as FoxAnimationPlayer)-

Constructor

new()

Variables

@:value(new FoxGroup())members:FoxGroup = new FoxGroup()

Methods

inlineadd(member:FoxBasic):Void

inlineinsert(pos:Int, member:FoxBasic):Void

inlineremove(member:FoxBasic):Void